May 19, 2004

War Games

Guardian Unlimited - Chess! What is it good for?

Hit first, hit hard. That's what all martial artists strive for, isn't it?

These games, and other variations on regular play, led the team to a clear conclusion: being stronger and having more "battlespace information" than your opponent are both less valuable when there is little information available overall to both sides - but the advantage of a fast pace remains. "The value of information superiority is strongly tempered by uncertainty, whereas the value of superior tempo is much less affected," says Kuylenstierna.

Posted by jameshom at May 19, 2004 01:17 PM | TrackBack
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I like your layout. Cool colors. Didn't know a dad could be so hip

Posted by: Randall Yip at May 23, 2004 10:19 AM

I like your layout. Cool colors. Didn't know a dad could be so hip

Posted by: Randall Yip at May 23, 2004 10:19 AM
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